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Project Info

2017 - 2018 Further information on artworks

2017 Floe
Large scale projection event commissioned for Hull UK City of Culture 2017 as part of Look Up - a programme of temporary public realm commissions curated by Hazel Colquhoun and Andrew Knight Developed in repsonse to the architecture and history of The Deep. Shown for three night: 8 - 10 December 2017. 

2017 Set in Stone
Site specific artwork created for the m2 Gallery, Quay House, London. Exhibited 16 Septmber - 19 November 2017.

2017 Front Row
Site specific installation created in response to heritage of The Chester Rows. Shown at Booth Mansions, Watergate Street, Chester. Commissioned by Chester Civic Trust and Cheshire West and Chester for Open Heritage Days. 

2017 Watermark
Integrated glass and light artwork for Lombard Road Wharf, London. Community engagement project with Falconbrook Primary School, Wandsworth. Commissioned by Barratt London.  

2017 Interchange
Film commissioned by the Aspex for the new Hard Interchange, Portsmouth. Participatory prject with St George's Benficial Church of England hosted by the Apsex Gallery. Supported by Portsmouth City Council. 

2017 Colourvision
Integrated light installations created specifically for the new Camulous Academy, Colchester.  Commissioned by Essex County Council. 

A large scale projection and soundscape event for The Deep, Hull
Commissioned for Hull UK City of Culture 2017
8 - 10 December 2017

Further info here

Set in Stone

Installation created for m2 Gallery, 2c King's Grove, London
Media: Digital print, leather bound book, limestone, velvet, half silvered mirror and LED lights
16th September - 19th November 2017

"Set in Stone: To be very difficult or impossible to change." (Cambridge Dictionary)

Set in Stone is part of an ongoing series of new works which continues our fascination with ambiguities of material, perception and meaning, at a time of populism and alternative facts. Set in Stone redefines this evocative idiom by employing the illusory theatrical technique of Pepper’s Ghost to fuse impossible and incompatible combinations of objects together into a virtual, three dimensional constructions.

Set in Stone could be viewed through a peep hole cut out of an image of a stone set up in the M2 Gallery window.

Front Row

Window installation at Booth Mansion, The Rows, 30 Watergate Street, Chester
Commissioned by Chester Civic Trust and Cheshire West and Chester for Open Heritage Days
7 - 10th September 2017

Front Row has been developed in response to some of the stories and architectural features of the Chester Rows and has been made for the window space of Booth Mansion.

The Chester Rows date back to medieval times and although their precise origins are unknown the layout follows a similar pattern to that of the Roman legionary fortress. Their significance and archaeological merit lies in the historical overlays and changes of use that followed on through the Tudor, Georgian and Victorian periods to the present day.

Over the years the Rows have changed or adapted either through accident or by design. Each architectural feature reflects a fashion, function or story of the past resulting in a rich tapestry of building styles. The Rows today are living, working, spaces and continue to evolve and develop in response to their usage and activity.

Front Row is an artistic response to the fragmentary and multi layered nature of the Rows and the potential of these unique spaces to transform. It has been developed from film footage and photographs taken of the Rows, which has been edited and layered to create a constantly changing view of these unique spaces. The video forms the back of a mirrored chamber to create a kaleidoscopic vista of the projections and bring symmetry to the myriad of fragments. Front Row is looped to run continuously throughout the day.


Digital ceramic print on glass, RGB LED Lighting
Lombard Wharf, Wandsworth, London
Commissioned by Barratt London

Watermark imagines the course of a fictional river which has carved its way through the contours of Lombard Wharf compressing the curved layers that make up the 28 storeys of the tower. It has been inspired by the architecture of the building, but also the hidden and lost rivers of London such as the Falconbrook which flowed nearby and whose presence is reflected in some of the local street names and establishments.

The contours eroded by this fictional river have taken their form from the meandering curves of the River Thames mapped from its source to mouth. The map was divided into sections which we traced, then overlaid on top of one another. Between each of these a further set of contours were generated to create the undulating surface of Watermark.

Watermark was digitally printed with ceramic inks onto double glazed panels and is installed along a ground floor section of Lombard Wharf. Colour changing LEDs illuminate the glass from behind to change the mood and appearance from day to night.

Watermark was designed to engage with the pedestrian on different levels. Subtle references to the area's past can be discovered amongst the contours of Watermark's illusory space. Lavender (a crop once grown in this area), a falcon and the lattice of iron work from Cremorne Bridge all cast their shadows across the undulating surface of Watermark. The Thames was once described by John Burns (1929) as liquid history and traces of its influence continue to flow through the fabric of the city and its myriad of stories.

A community engagement project with local Falconbrook Primary School informed our research and development of the artwork.



Commissioned by Aspex
Supported by Portsmouth City Council
On display at The Hard Interchange throughout the summer

Interchange is a film created in response to the recent developments at the Hard Transport Interchange in Portsea.

In 2017 we worked with pupils from St George's Beneficial Church of England Primary School, Portsmouth - After School Club. Over a seven week period we led a series of workshops at the Aspex Gallery exploring the transformation and interchange of spaces. The group created their own camera obscura boxes filled with imaginary model buildings and cityscapes inspired by the architectural landscape of Portsea. Projection mapping techniques were used to create interchangeable scenes and spaces using video footage and photography of urban and natural environments.

Inspired by the children's creations, we have made this film which combines and projects their own video footage taken from around The Hard and Portsea with the children's own models. Interchange is a culmination of these journeys that span real and imaginary worlds.